Crash In Bootup #6

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opened 2020-10-16 06:56:32 +00:00 by PolarCoords · 5 comments
PolarCoords commented 2020-10-16 06:56:32 +00:00 (Migrated from github.com)

When I drag a file on it, It doesn't work. I used a older version but i got a blank window...

When I drag a file on it, It doesn't work. I used a older version but i got a blank window...
Kaydax commented 2020-10-16 09:08:38 +00:00 (Migrated from github.com)

What are your pc specs?

What are your pc specs?
PolarCoords commented 2020-10-16 09:28:19 +00:00 (Migrated from github.com)

CPU: Intel Pentium 1.60 Ghz

RAM: 4 GB

CPU: Intel Pentium 1.60 Ghz RAM: 4 GB
Kaydax commented 2020-10-16 09:29:24 +00:00 (Migrated from github.com)

And what gpu do you have?

And what gpu do you have?
PolarCoords commented 2020-10-16 09:33:21 +00:00 (Migrated from github.com)

None it not come yet :/

None it not come yet :/
Kaydax commented 2020-10-16 09:38:41 +00:00 (Migrated from github.com)

The issue is the fact that your specs are too low end for Chikara to work on. If you are also unable to launch the newer versions of Chikara, that means you don't have AVX support. And since you told me you are using an older version, it seems that is the case. Also since you only have a Pentium that doesn't support AVX, I also assume you have no Vulkan support, so the crash makes sense since you don't support the graphics API that we use for the application. Chikara requires at least a dedicated GPU that supports Vulkan 1.0 with Geometry Shaders and a CPU that supports the AVX instruction set

The issue is the fact that your specs are too low end for Chikara to work on. If you are also unable to launch the newer versions of Chikara, that means you don't have AVX support. And since you told me you are using an older version, it seems that is the case. Also since you only have a Pentium that doesn't support AVX, I also assume you have no Vulkan support, so the crash makes sense since you don't support the graphics API that we use for the application. Chikara requires at least a dedicated GPU that supports Vulkan 1.0 with Geometry Shaders and a CPU that supports the AVX instruction set
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Reference: Kaydax/chikara#6
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